#ifndef _ITEM_H_
#define _ITEM_H_



#include "ItemData.h"


class Item
{
public:

	Item();
	~Item();

	fbool			Init( fint32 id , fint32 num );

	fvoid			Release();

	ItemData*		GetData();

	fint32			GetID();

	fint32			GetNum();

	fvoid			Use();

	fvoid			Add( fint32 num );

protected:
private:

	fint32			mNum;
	ItemData*		mData;
};


#endif

